In August of 1998, National created a new program for the non-"Career oriented Explorer" units called Venturing. For the most part, Venturing was Exploring renamed. It retained the forest green uniform. It retained a renamed Explorer Code along with a new Oath. However, there are many new features and changes.

Venturing is a youth development program of the Boy Scouts of America for young men and women who are 14 (and have completed the eighth grade) through 20 years of age. Venturing's purpose is to provide positive experiences to help young people mature and to prepare them to become responsible and caring adults.

Venturing is an open-ended program focusing on the areas of arts & hobbies, sports, outdoors, youth ministries, and Sea Scouting. Each Crew is expected to have a specialty in one of these areas. What a Venturing crew does is limited only by the imagination and involvement of the adult and youth leaders and members of the crew—sail the Caribbean, produce a play, climb a mountain, teach disabled people to swim, or attend the Olympics. All these adventures and more are being done today by Venturing crews and ships across the country.

Venturing at first retained the six experience areas of Exploring: Social, Citizenship, Service, Leadership, Fitness, and Outdoor. However, this has been recently replaced by four goals: gain practical experience, engage in a program of activities to encourage development of the whole person, experience positive leadership and be given opportunities to take on leadership roles, have a chance to learn and grow in a supportive, caring, and fun environment.